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Cover Letter

 I am a Graduate student from the University of Portsmouth, with a Bachelor of Science degree in Computer Animations and Visual Effects. Having explored the realm of 3d computer animations, I discovered my passion for texturing 3D objects mostly in Autodesk Maya, substance painter and substance sampler. As the saying goes, ‘’show don't tell" here's a brief showreel of some assets I’ve worked on and for more feel free to view my portfolio.

As part of my endeavours to taste what it would be like working in the animation and CGI industry, I volunteered in a university project which was a CG film ''Stina and the wolf'', and this opened me up to the CGI and animation pipelines having to collaborate with different departments and ensuring that I delivered what was required. My role was that of a texture artist but also trickled into some generalist roles depending on the team's requirements and problems we had to troubleshoot. Having to work on such a project helped me understand aspects of industry like constant feedback and adaptability, qualities which are not normally taught

In addition to the software mentioned I have further experience in sculpting, motion graphics, look development and cloth simulations in Zbrush, Cinema 4d, Unreal engine and Clo3d/Marvellous Designer respectively and will be available to apply the skillsets when needed.

Besides my technical side, one can think of me as comical, optimistic, an enthusiast for films and animations who likes exploring new talents and adventures. Quite brief but basically sums up my personality.